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Friday, September 8 • 1:15pm - 2:00pm
Hide and Seek: Good Design is invisible

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Game Design is among the game development professions that suffers from a syndrome of confusion when it comes to what it entails while equally being submitted to “everybody is a designer on our team” in various projects. The truth however may be that humans have an intrinsic idea of design, because it is all around us every day of our lives. However, real good game design is invisible and only bad design takes us out of a good game experience. This talk is looking to explore several examples of those invisible designs that many people may not know existed and also aims to help other designers harness those principles.

Speakers
avatar for Jennifer Scheurle

Jennifer Scheurle

Game Design Lead, Opaque Space
Jennifer Scheurle is a world-travelling Game Designer and public speaker who has worked on 10+ released titles since she started working in the industry 6 years ago. Born and raised in Germany and with a Bachelor of Arts (hons) in game development, she has played her role in Europe’s... Read More →


Friday September 8, 2017 1:15pm - 2:00pm NZST
WG126